

To control the characters the player can nudge them into a direction by dragging the viewport. Quite frankly it takes a lot of pressure off the player and allows you to relax and enjoy the ride without feeling any remorse or guilt. There's literally no "wrong" way to tell the story. But the best part of this decision based game is that…there’s no wrong decisions! You’ll never feel regret or reach for the reset button to take back what you’ve done. Each session allows the player to choose three different ways to tell the story. With significant replay value each choose your own adventure playthrough starts and ends in the same place what happens during the rest of the story is up to the player. The player controls how the adventure is told with various branching scenes based on player decisions. With not much more information to go on the brothers see this as their opportunity for adventure and set sail to the unknown. Eventually at a coffee house they meet an old man who tells the burly brothers that the map they carry “brings about adventurous deeds and heroic feats.” But after their brief encounter with the man, he disappears out a back door. The brothers return to their fishing village to speak with locals in order to uncover information about the map.

Hasty Beard thinks it’s useless while Steady Beard believes it must have a greater purpose. They soon discover the message is a map displaying their village at the center with water surrounding their small island. While out at sea the brothers find a message in a bottle caught in their net. A cross between an interactive graphic novel and a point-and-click adventure, this game follows the tale of three fishermen with beards appropriately named Brave Beard, Hasty Beard, and Steady Beard. This charming game puts players in the shoes of the narrator as they work to shape the story of three fisher-brothers who step away from their ordinary lives to take the voyage of a lifetime.īurly Men at Sea was developed by Brooke and David Condolora, the dynamic husband-and-wife team at Brain&Brain. If you seek adventure without consequence and you’re into strikingly large well-tamed beards then you’ll want to check out Burly Men at Sea.
